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Re: How can I hide all meshes from a node dinamically?

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to create a button in pdf don t use :

getAnnots3D(this.pageNum)[0].BringMyChildrenBack("NameOfTheNode");

getAnnots3D(this.pageNum)[0].HideUnhide();


but :

getAnnots3D(this.pageNum)[0].context3D.BringMyChildrenBack("NameOfTheNode");

getAnnots3D(this.pageNum)[0].context3D.HideUnhide();


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